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	<title>Youngstown - Revision history</title>
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		<title>Former.trout: New page: 950px|  == Variant Description: ==  The Youngstown variant of diplomacy follows the same rules as standard diplomacy with an expanded map.  Three new powers are ad...</title>
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		<updated>2008-01-06T19:29:34Z</updated>

		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/index.php?title=File:Youngstown.gif&quot; title=&quot;File:Youngstown.gif&quot;&gt;950px|&lt;/a&gt;  == Variant Description: ==  The Youngstown variant of diplomacy follows the same rules as standard diplomacy with an expanded map.  Three new powers are ad...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:youngstown.gif|950px|]]&lt;br /&gt;
&lt;br /&gt;
== Variant Description: ==&lt;br /&gt;
&lt;br /&gt;
The Youngstown variant of diplomacy follows the same rules as standard&lt;br /&gt;
diplomacy with an expanded map.  Three new powers are added: China,&lt;br /&gt;
India and Japan.  The Indian player must use the letter &amp;quot;N&amp;quot; rather than&lt;br /&gt;
&amp;quot;I&amp;quot; when signing on since &amp;quot;I&amp;quot; is reserved for Italy.&lt;br /&gt;
&lt;br /&gt;
The following is from a rules file of Jon Monsarrat:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;A Bit of History...&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Youngstown game is the most popular of the many Diplomacy&lt;br /&gt;
variants.  The reason, of course, is the minor modification and&lt;br /&gt;
expansion of the standard map to include the Major Powers of China,&lt;br /&gt;
India, and Japan. My best assumption for the origin of the variant is&lt;br /&gt;
that there is or was a large Diplomacy club in the Youngstown, Ohio&lt;br /&gt;
region.  Apparently the variant was devised there and was quickly&lt;br /&gt;
dispersed through tournaments and word-of-mouth. I first saw the game&lt;br /&gt;
played at the Studio of Bridge and Games in Schenectady, New York.&lt;br /&gt;
&lt;br /&gt;
== Special Rules For The Youngstown Variant Of Diplomacy: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Impassable areas&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
No unit may enter Switzerland or the Himalayas.  The body of water in&lt;br /&gt;
the center of the map is the Caspian Sea and is intentionally left&lt;br /&gt;
unlabelled and cannot be entered.  No unit may enter the zone marked&lt;br /&gt;
&amp;quot;Impassable&amp;quot; north of Russia.  Fleets may move along the coast of Omsk&lt;br /&gt;
as they did have icebreakers back then.  Some subvariants disallow&lt;br /&gt;
this.  If specifically disallowed by mutual consent of the players or&lt;br /&gt;
by decree of the game's master you should not order fleets to Omsk.&lt;br /&gt;
The adjudicator will permit such a move, however.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Off-board areas&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Surrounding the edge of the map are &amp;quot;off-board&amp;quot; boxes.  Various maps&lt;br /&gt;
differ in how they are identified.  The adjudicator refers to the box&lt;br /&gt;
in the North Atlantic as &amp;quot;Offboard A&amp;quot;, the Mid-Atlantic as &amp;quot;Offboard&lt;br /&gt;
B&amp;quot;, etc. counterclockwise to &amp;quot;Offboard L&amp;quot;&amp;lt; in the North Pacific.  The&lt;br /&gt;
off-board boxes allow a circular map to be represented on a flat sheet&lt;br /&gt;
of paper.  There are several interpretations on how movement between&lt;br /&gt;
the off-board areas is intended to work.  This adjudicator interprets&lt;br /&gt;
them based mainly on Jon Monsarrat's description:&lt;br /&gt;
&lt;br /&gt;
1) Any unit in a land or sea area that contains an off-board box may&lt;br /&gt;
   move into the box as though moving to a normal sea area or&lt;br /&gt;
   province.  Any unit in an off-board box may move into the sea area&lt;br /&gt;
   or province which contains the off-board box.&lt;br /&gt;
    Example:  &lt;br /&gt;
    English  F NAt -&amp;gt; ObA&lt;br /&gt;
    Japan    F ObK -&amp;gt; SPO&lt;br /&gt;
&lt;br /&gt;
   Off-board box C is contained within the South Atlantic.  This is&lt;br /&gt;
   indicated by an arrow since there is not enough room in that space&lt;br /&gt;
   for the box.&lt;br /&gt;
&lt;br /&gt;
2) A unit in an off-board box may move to an adjacent off-board box.&lt;br /&gt;
    Example:  &lt;br /&gt;
    French   F ObB -&amp;gt; ObC&lt;br /&gt;
    India    F ObH -&amp;gt; ObG&lt;br /&gt;
&lt;br /&gt;
3) A unit in an off-board box may move to the off-board box within the&lt;br /&gt;
   sea area or province whose name appears in the unit's off-board box.&lt;br /&gt;
    Example:  &lt;br /&gt;
    French   F ObB -&amp;gt; ObK&lt;br /&gt;
    India    F ObH -&amp;gt; ObC&lt;br /&gt;
&lt;br /&gt;
   If you have a copy of Ken Lowe's map, the spaces adjacent to an&lt;br /&gt;
   off-board box are those listed within the box.  It is recommended&lt;br /&gt;
   that you have a copy of this map to play the game via the adjudicator.&lt;br /&gt;
&lt;br /&gt;
4) Off-board boxes are treated as sea areas or provinces and hence,&lt;br /&gt;
   only one unit may be present in an off-board box.&lt;br /&gt;
&lt;br /&gt;
5) Support orders and convoy orders apply to off-board boxes.&lt;br /&gt;
    Example:  &lt;br /&gt;
    Japan orders&lt;br /&gt;
    F NPa C A Tok -&amp;gt; Ire&lt;br /&gt;
    F ObL C A Tok -&amp;gt; Ire&lt;br /&gt;
    F ObA C A Tok -&amp;gt; Ire&lt;br /&gt;
    F NAt C A Tok -&amp;gt; Ire&lt;br /&gt;
    A Tok -&amp;gt; NPa -&amp;gt; ObL -&amp;gt; ObA -&amp;gt; NAt -&amp;gt; Ire&lt;br /&gt;
             &lt;br /&gt;
    England orders  &lt;br /&gt;
    F ObB -&amp;gt; ObK&lt;br /&gt;
    F ObJ S F ObB -&amp;gt; ObK&lt;br /&gt;
&lt;br /&gt;
6) A fleet may move to the African off-board boxes and is on the coast&lt;br /&gt;
   of the African continent.  Fleets cannot move to the inland off-board&lt;br /&gt;
   boxes in Sudan and the Sahara (E and F).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Suez&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Suez is a water territory contained within Egypt.  It is adjacent&lt;br /&gt;
to the Eastern Mediterranean, the Red Sea and the north and east coasts&lt;br /&gt;
of Egypt.  It is not adjacent to either coast of Jordan.  Jordan's&lt;br /&gt;
north coast is adjacent to Egypt's north coast and Jordan's west coast&lt;br /&gt;
is adjacent to Egypt's east coast.  Other units can move between Egypt&lt;br /&gt;
and Jordan whether or not there is a fleet in the Suez and fleets can&lt;br /&gt;
move into the Suez whether or not there is a unit present in Egypt.&lt;br /&gt;
Fleets in the Suez can convoy armies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Victory Conditions&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a total of 72 supply centers on the board. A majority of&lt;br /&gt;
pieces therefore would be 37 centers for victory by a single country.&lt;br /&gt;
A draw may also be declared by consent of all players or no exchange of&lt;br /&gt;
supply centers for three Fall seasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Initial Unit Placement And Home Centers: ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Youngstown_Start.gif|950px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  Austria-Hungary          &lt;br /&gt;
  F Trieste                &lt;br /&gt;
  A Vienna                 &lt;br /&gt;
  A Budapest               &lt;br /&gt;
  A Klug                   &lt;br /&gt;
&lt;br /&gt;
  China                    &lt;br /&gt;
  F Canton                 &lt;br /&gt;
  A Hankow                 &lt;br /&gt;
  A Peking                 &lt;br /&gt;
                                                &lt;br /&gt;
  England                 &lt;br /&gt;
  F Edinburgh              &lt;br /&gt;
  F London                 &lt;br /&gt;
  F Joharra                &lt;br /&gt;
  F Liverpool              &lt;br /&gt;
&lt;br /&gt;
  France                   &lt;br /&gt;
  A Marseilles             &lt;br /&gt;
  F Brest                  &lt;br /&gt;
  A Paris                  &lt;br /&gt;
  F Saigon&lt;br /&gt;
&lt;br /&gt;
  Germany             &lt;br /&gt;
  A Berlin            &lt;br /&gt;
  A Munich            &lt;br /&gt;
  F Kiel              &lt;br /&gt;
  A Posen             &lt;br /&gt;
&lt;br /&gt;
  India               &lt;br /&gt;
  A Delhi             &lt;br /&gt;
  F Madras            &lt;br /&gt;
  A Calcutta          &lt;br /&gt;
                      &lt;br /&gt;
  Italy               &lt;br /&gt;
  A Venice            &lt;br /&gt;
  F Naples&lt;br /&gt;
  A Rome&lt;br /&gt;
  F Magudisco&lt;br /&gt;
&lt;br /&gt;
  Japan&lt;br /&gt;
  F Tokyo&lt;br /&gt;
  F Kyoto&lt;br /&gt;
  F Osaka&lt;br /&gt;
&lt;br /&gt;
  Turkey&lt;br /&gt;
  F Ankara&lt;br /&gt;
  A Baghdad&lt;br /&gt;
  A Smyrna&lt;br /&gt;
  A Constantinople&lt;br /&gt;
&lt;br /&gt;
  Russia&lt;br /&gt;
  A Warsaw&lt;br /&gt;
  A Moscow&lt;br /&gt;
  F St. Petersburg (SC)&lt;br /&gt;
  F Sevastopol&lt;br /&gt;
  F Vladovostok&lt;br /&gt;
  A Omsk&lt;br /&gt;
&lt;br /&gt;
England, France and Italy are free to build new units at their respective&lt;br /&gt;
colony territories with the same restrictions as regular home centers.&lt;/div&gt;</summary>
		<author><name>Former.trout</name></author>
	</entry>
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