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Jihad

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Jihad Version 2.0 by Tony Tella and Salim Furth

Variant Rules

The rules to Diplomacy are copyright 1999, Hasbro, Inc. See the board game for more information on how to play Diplomacy.

The game begins in Spring 2000. Victory condition is 14 supply centers.

Special Rules

1.Istanbul functions identically to standard Constantinople. Fleets can not pass from AEG-BLA (canal).

2.Egypt functions identically to standard Constantinople. Fleets can not pass from EMed-Red (canal).

3.SAS is a water + land region. Armies can not move onto the south shore of SAS. Fleets may enter and exit SaS from Aqa, Ela, Sin, and Red. Armies may enter and exit only from Ela and Sin.

4.Fleets may pass from RED-PER.

5.Convoys THROUGH any of the 2 canal spaces (IST and EGY) are in order for this game.

6.There are 26 centers available. 14 centers are required to win the game.

7.Deserts are Impassable

Developmental Notes

This variant is still undergoing substantial playtest and development

Current discussion points include:

Image:Jihad.gif

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