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  • Variant Description:
    1 KB (189 words) - 21:37, 7 January 2008
  • == Variant Description: ==
    5 KB (772 words) - 23:59, 6 January 2008
  • Variant Created by: Benjamin Hester<br> === Variant Description: ===
    12 KB (1,954 words) - 08:15, 14 September 2017
  • The appeal of this variant is the fact that the home centres of the various players are mixed up, whic Variant Rules:
    4 KB (752 words) - 17:26, 7 January 2008
  • ...corp.com Diplomaticcorp] is a Diplomacy community that offers standard and variant Play-By-Email and Live games. Over 100 variants are documented and playable ...-language Diplomacy community. Since 2008 Ludomaniac etablished the german variant bank [http://ludomaniac.de/ludopedia/Hauptseite Ludopedia].
    5 KB (739 words) - 11:03, 8 May 2015
  • This game is played on any Variant map chosen by the GM, most often the Standard Diplomacy map. The winning condition on each variant map is half the SC + 1. in the case of the standard map, it is of course 18
    4 KB (700 words) - 23:14, 11 April 2008
  • ...k variants can be found in the [http://www.diplomaticcorp.com/variants.php Variant Library]
    2 KB (240 words) - 08:58, 26 October 2008
  • The Colonial Diplomacy variant of diplomacy follows the most of the rules commercially published true simple Diplomacy variant.
    6 KB (973 words) - 21:47, 10 May 2008
  • [[Category:Variant]]
    2 KB (261 words) - 19:36, 21 June 2008
  • === Variant Rules===
    6 KB (1,060 words) - 00:42, 9 January 2008
  • ...ou would not have full visibility of your enemies units, you don’t in this variant. ...e adjacent to. Thus ordering a unit to hold is much more valueable in this variant than in the standard game because of how much a holding unit observes in ne
    9 KB (1,644 words) - 21:51, 17 September 2009
  • == Variant Introduction ==
    2 KB (267 words) - 09:16, 12 October 2008
  • == Variant Introduction ==
    2 KB (267 words) - 09:16, 12 October 2008
  • '''SOUTHERN OPENING, WELSH VARIANT'''
    2 KB (257 words) - 14:25, 7 January 2008
  • ...of Kuwait. It uses the usual rules but a new board and is an eight player variant.
    2 KB (356 words) - 15:08, 7 January 2008
  • 2008 took the DCI to the shores of England, in the [[Stonehenge]] Variant for [http://www.diplomaticcorp.com?game_id=dc189 dc189]. A 6-way draw led The 2009 DCI played a single round 11-player [[Crowded]] Variant in [http://www.diplomaticcorp.com?game_id=dc274 dc274]. It was won by Ada
    9 KB (1,557 words) - 15:34, 1 May 2018
  • ...the Chicken is that it gives Italy more flexibility. If Austria goes for a variant of the Hedgehog, then Venice will be protected. If Austria allows A(Rom)-Ve
    2 KB (469 words) - 01:23, 7 January 2008
  • [[Category:Variant]] ...the area, much it offshore (represented by offshore supply centers). This variant is based on the premise that the five Arctic nations may soon be competing
    10 KB (1,661 words) - 20:33, 26 July 2009
  • Chicago Diplomacy is a Diplomacy Variant that is still in the works, so any suggestions emailed to scaponig@yahoo.co
    2 KB (332 words) - 14:40, 16 January 2009
  • ...attempt to combine the games of '[[Diplomacy]]' (specifically the [[1897]] variant) and the popular 'parlour' game: Mafia (http://en.wikipedia.org/wiki/Mafia_ So much for the Diplomacy aspect of the variant.
    7 KB (1,243 words) - 18:47, 4 February 2010
  • This page is about the Imperial Variant. Related pages: == Variant Description: ==
    10 KB (1,818 words) - 13:41, 23 May 2008
  • Variant Created by: Benjamin Hester<br> ====Variant Rules====
    17 KB (2,879 words) - 09:08, 28 March 2014
  • This variant introduces a new map but maintains the standard Diplomacy rules owned by Ha The intention of the variant is for seven closely-matched powers to contest 11 neutral supply centres, v
    6 KB (951 words) - 08:05, 31 August 2008
  • The map was redrawn like this, and a variant created for [[Realpolitik]]: [http://www.diplomaticcorp.com/variants.php Stonehenge IV Realpolitik variant]
    11 KB (1,834 words) - 23:20, 29 October 2008
  • This variant has been extensively developed by Tom Mulledy on the [[http://www.stab-room
    3 KB (458 words) - 22:13, 9 June 2008
  • The basic idea of this variant was to produce a three player version using standard board and most of the
    3 KB (508 words) - 17:46, 9 January 2008
  • .... I am no exception: mine are included elsewhere in this site. The special variant rules mainly relate to the initial set up and how the seven Major and seven ...t about how to sign on for the Judge version, check the listing notes, the variant info file and (if necessary) contact the GM for guidance before submitting
    11 KB (1,912 words) - 09:28, 8 September 2020
  • ...ll/Hasbro's game of Diplomacy by Allan B. Calhamer. It is based on another variant by Michael David Roberts called [[Imperial]]. Both variants are global vers </p><p>This variant begins with an historical setting, but is not designed to recreate historic
    12 KB (1,739 words) - 08:17, 5 May 2011
  • === Variant Rules ===
    10 KB (1,755 words) - 23:52, 8 January 2008
  • ...rting variant for those who want to try a new map… and of course my deluge variant… are you able to operate under diplomacy and run from the rising water (t
    7 KB (1,305 words) - 21:53, 7 January 2008
  • Variant Description: The standard map is replaced by the "Classical" variant map.
    11 KB (1,921 words) - 16:14, 7 January 2008
  • Deutsches Reich 1871 is a six-player Diplomacy variant designed by Ingolf So, have fun with this variant!!! Feedback is very welcome!!!
    5 KB (748 words) - 09:20, 2 October 2021
  • About this variant, The Gamer's Guide to Diplomacy says, "A Vie-Boh is marginal: if Russia is
    4 KB (654 words) - 12:58, 7 January 2008
  • Federation (version4) is a variant designed by Theo Kermanidis This variant was adjusted for Realpolitik by:
    5 KB (775 words) - 13:22, 27 August 2021
  • Variant Description: This variant is set in Renaissance Europe and played on the standard Diplomacy map. The
    7 KB (1,179 words) - 06:41, 23 November 2013
  • Variant Rules:
    3 KB (574 words) - 16:17, 7 January 2008
  • [http://www.di.fc.ul.pt/~jpn/dip/1939 Variant home page] ...ese three features of myself, I decide to give it a try and make a new Dip variant starting on August 1939. Germany is about to strike Poland, and Great Brita
    20 KB (3,491 words) - 20:36, 8 January 2008
  • In this variant, after each movement phase, one province turns into a black hole and disapp
    4 KB (727 words) - 20:48, 8 January 2008
  • Based on the Diplomacy variant copyrighted by Avalon Hill, 1995.
    3 KB (590 words) - 21:05, 29 July 2009
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    15 KB (2,161 words) - 09:49, 30 April 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    15 KB (2,214 words) - 06:03, 4 December 2010
  • [[Category:Variant]] This Diplomacy variant is based on the houses, people, places, and happenings of the series. Each
    14 KB (2,318 words) - 19:14, 25 February 2012
  • This bidding variant reflects my personal enjoyment of and desire for determinism in attempting
    5 KB (971 words) - 09:53, 1 November 2011
  • A variant of this position requires only 3 fleets: In a variant of this position, England can hold 8 centers with 6 units. Here Russia may
    12 KB (2,189 words) - 16:02, 29 March 2008
  • ...variant that removes the luck of the draw from the game. What would such a variant look like? How would it work.
    9 KB (1,537 words) - 21:38, 1 September 2008
  • == Variant Rules And Description: ==
    16 KB (2,724 words) - 12:10, 25 August 2008
  • This 15 player variant uses the standard Diplomacy map with three exceptions: The variant also uses the rules of standard Diplomacy, with the following exceptions.
    10 KB (1,670 words) - 20:03, 8 January 2008
  • There are no two-coasted provinces in this variant. Fleets in Copenhagen, Jutland and Gothenburg all move in the coastal water ...iel Canal until 20th June 1895, so players who really want to play an 1885 variant had better make Kiel into a two-coasted province.
    11 KB (1,905 words) - 18:19, 8 January 2008
  • [[Category:Variant]] ...cally well-suited the Warring States era of 450BC-220BC is for a Diplomacy variant. There were seven major states at the time, who allied with and fought each
    16 KB (2,587 words) - 02:20, 21 January 2017
  • Hugh's Engineered Variant is an Abstract Diplomacy Variant because more player variant, vote off the weakest or most underachieving player.
    17 KB (3,041 words) - 17:02, 7 January 2008
  • ...c Sea. The von Metzke Blitz (a.k.a. the Italian Attack) is recognized as a variant of the Blue Water Opening.
    4 KB (696 words) - 12:57, 7 January 2008
  • The ‘Bourse’ is not really a Diplomacy variant but a separate game to be played alongside a Diplomacy game. The rules are
    6 KB (1,028 words) - 15:24, 11 August 2010
  • [[Category:Variant]] ...cally well-suited the Warring States era of 450BC-220BC is for a Diplomacy variant. There were seven major states at the time, who allied with and fought each
    16 KB (2,677 words) - 11:41, 23 May 2018
  • == Variant Description: == 0. This is a Diplomacy variant based around Tolkien's The Lord of the Rings and all regular Diplomacy rule
    24 KB (4,098 words) - 09:26, 8 January 2008
  • == Variant Rules And Description: ==
    16 KB (2,967 words) - 10:16, 7 January 2008
  • 1926 is a seven-player Diplomacy variant designed by Charles Féaux de la Croix, which set in Europe after the the i 1926's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    11 KB (1,869 words) - 17:51, 29 October 2009
  • ...rules - get those convoy rules straight, as they are the hard part of this variant. (Basically, fleets can only convoy from one adjacent space to another, al
    7 KB (1,272 words) - 00:41, 6 January 2008
  • [[Deluge]] is a popular Diplomacy variant, probably because it is played on the normal Diplomacy board, finishes in A
    7 KB (1,309 words) - 12:57, 6 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    14 KB (2,131 words) - 17:05, 13 April 2010
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    14 KB (2,131 words) - 05:34, 4 December 2010
  • A [[Variants|variant]] of [[Diplomacy]] by [[Eric Pederson]] (version 0.3c) ...ion before finalizing the rules. My hope is that if this becomes a popular variant, we can have a single stable set of rules and map.
    22 KB (3,874 words) - 18:02, 16 April 2008
  • '''A DIPLOMACY VARIANT ...Empire, and other minor states will define the course of the game. The variant adapts rules from Payola, and a distant game of diplomacy called Origins of
    26 KB (4,247 words) - 17:07, 8 April 2013
  • ...arious sources: Diplomatic Pouch ([http://www.diplom.org www.diplom.org]), Variant Bank ([http://www.variantbank.org www.variantbank.org]), and the Realpoliti
    5 KB (824 words) - 14:59, 21 March 2010
  • ...er is one silver piece fewer than the number of supply centers that is the variant's victory criteria, and subsequent centers then follow the same "one silver
    18 KB (3,100 words) - 16:12, 8 January 2008
  • [[Category:Variant]]
    5 KB (847 words) - 21:55, 18 June 2010
  • Avalon Hill's latest commercial variant on Diplomacy - the other one was Machiavelli - looks a lot more promising t
    6 KB (1,114 words) - 00:00, 7 January 2008
  • 1936(v1.1) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,217 words) - 10:41, 28 May 2010
  • 1936(v1.1) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,217 words) - 22:19, 7 April 2010
  • 1936(v1.3) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,224 words) - 06:54, 3 June 2010
  • Heptarchy is a Diplomacy map variant, with all rules the same in Standard Diplomacy. The game starts in Spring 6 ...hich is to move the period of setting to a more modern time, as the Modern Variant has done very successfully. The other is to localise the map somewhat, whic
    15 KB (2,806 words) - 08:49, 28 August 2020
  • 1936(v1.5) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,226 words) - 02:31, 20 September 2010
  • 1936(v1.5) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,232 words) - 02:46, 26 November 2010
  • 1936(v1.7) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,245 words) - 14:05, 7 December 2014
  • Variant Rules:
    7 KB (1,113 words) - 14:57, 7 January 2008
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,228 words) - 11:15, 12 June 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,277 words) - 06:47, 5 September 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,341 words) - 16:29, 18 September 2015
  • ...for The Haven can be found in the [http://www.diplomaticcorp.com/variants Variant Library]. ...game. Recently inspired by playing in Stefan Krekeler's [[World_War_IV]] variant, I wanted to extend my mapmaking to a larger scenario - while addressing so
    24 KB (4,156 words) - 08:05, 22 July 2014
  • Royale is a variant of [[Diplomacy]]. The general mechanics of Diplomacy are largely unchanged,
    6 KB (933 words) - 15:46, 31 July 2009
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    15 KB (2,393 words) - 02:22, 16 March 2015
  • ...otiation followed by the incorporation of contract law - as some erstwhile variant: inventors have discovered.
    7 KB (1,188 words) - 12:18, 6 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,880 words) - 10:25, 23 January 2015
  • Variant Description: ...the year increases by one. This is just like the standard game except the variant’s first year is 01 AD instead of 1901 AD.
    9 KB (1,650 words) - 15:04, 7 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,891 words) - 17:19, 26 December 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,873 words) - 08:04, 26 October 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,923 words) - 06:07, 11 February 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,978 words) - 17:03, 12 March 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,968 words) - 14:43, 14 October 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,029 words) - 06:01, 16 March 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,034 words) - 14:07, 4 June 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,053 words) - 15:37, 17 April 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,094 words) - 12:52, 5 September 2015
  • A Diplomacy variant by Jeff S. Kase and B. M. Powell Questions or comments on this variant should be sent to jeffreykase@yahoo.com and VonPowell@aol.com.
    31 KB (5,173 words) - 04:06, 7 February 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    30 KB (4,322 words) - 07:03, 20 October 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    18 KB (2,870 words) - 16:50, 4 January 2016
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    19 KB (3,042 words) - 08:58, 17 January 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,744 words) - 15:26, 28 February 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,689 words) - 16:58, 15 September 2016
  • '''1.2 EXTENT OF THE VARIANT'''
    12 KB (2,110 words) - 16:34, 7 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,705 words) - 13:58, 18 September 2016

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