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  • * [[0 to D Variant Names]] * [[E to L Variant Names]]
    661 bytes (74 words) - 01:38, 11 June 2015
  • * [[0 to D Variant Names]] * [[M to S Variant Names]]
    799 bytes (88 words) - 10:47, 7 September 2020
  • * [[0 to D Variant Names]] * [[E to L Variant Names]]
    1 KB (113 words) - 11:23, 30 June 2010
  • '''A DIPLOMACY VARIANT ...Empire, and other minor states will define the course of the game. The variant adapts rules from Payola, and a distant game of diplomacy called Origins of
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  • 0 bytes (0 words) - 11:28, 9 April 2013
  • * [[E to L Variant Names]] * [[M to S Variant Names]]
    2 KB (153 words) - 10:52, 27 August 2021

Page text matches

  • '''[http://www.diplomaticcorp.com/variants.php Variant Library]''': Complete list of variants in the DipWiki -- Sort by Name, Pla '''[http://www.diplomaticcorp.com/country_stats.php Statistics by Variant]'''
    474 bytes (70 words) - 14:31, 7 July 2010
  • *[[ 0 to D Variant Names]] *[[ E to L Variant Names]]
    386 bytes (54 words) - 18:22, 11 January 2008
  • == Variant Description: == Pandemonium is a simple builds variant in which builds can be ordered only on units that are unoccupied and belong
    816 bytes (135 words) - 18:48, 31 March 2008
  • === Variant Description: ===
    413 bytes (65 words) - 18:19, 7 January 2008
  • '''RUMANIAN GAMBIT, BALKAN ROADHOG VARIANT''' The variant of the Rumanian Gambit which sends Vienna to Galicia.
    848 bytes (124 words) - 13:10, 7 January 2008
  • *[[Blitzkrieg Openings#Danish Variant|Danish Variant]] (F Kie-Den) *[[Blitzkrieg Openings#Dutch Variant|Dutch Variant]] (F Kie-Hol)
    2 KB (367 words) - 22:31, 31 March 2008
  • This page needs info! The old Geocities homepage for this variant is dead. ...he [http://www.diplomaticcorp.com/variants.php Variant Library] for the RP variant files.
    609 bytes (84 words) - 09:21, 20 April 2010
  • == Variant Description: == 6. This variant strngthens Italy, providing an attacking rather than
    897 bytes (131 words) - 23:45, 6 January 2008
  • * [[0 to D Variant Names]] * [[E to L Variant Names]]
    661 bytes (74 words) - 01:38, 11 June 2015
  • * [[0 to D Variant Names]] * [[M to S Variant Names]]
    799 bytes (88 words) - 10:47, 7 September 2020
  • Variant Rules: Balkan is a 7-player-variant without neutral supply centers.
    1 KB (169 words) - 15:12, 7 January 2008
  • ...ariant]] (A Mun-Boh) aka [[Anschluss Openings#Bohemian Variant|Sudetenland Variant]] *[[Anschluss Openings#Tyrolean Variant|Tyrolean Variant]] (A Mun-Tyr)
    3 KB (434 words) - 23:02, 31 March 2008
  • ...name for any opening which uses the move A Ber-Pru. The most famous named variant is the Barbarossa, which sends Munich to Silesia to launch a full-scale war ...L), there are two variations: the Danish variant (F Kie-Den) and the Dutch variant (F Kie-Hol).
    657 bytes (101 words) - 23:09, 31 March 2008
  • Variant home page: [http://diplomiscellany.tripod.com/id20.html http://diplomiscell Known World 901 is the expansion of the Western World 901 variant. The variant rules are on the map, and the province names have the official abbreviation
    793 bytes (113 words) - 09:47, 12 January 2010
  • ...used in any game whose rules allow. Originally created for the [[Modern]] variant, many incarnations of them have been seen. The Wing unit varies in abilities by GM and variant, but typically they have the ability to traverse both land and sea spaces w
    919 bytes (148 words) - 22:57, 13 July 2009
  • ==Variant Strategy Articles:== '''[[Colonial]] Variant:'''
    1 KB (182 words) - 15:38, 27 April 2008
  • ...why they still refuse "the hobby", but a probably better solution is this variant with those rule changes: MULTIPLE VOID is a diplomacy-variant for a number of persons unequal 7.
    1 KB (253 words) - 08:39, 26 September 2008
  • == Variant Description: == ...nly the map is changed, and 20 SCs are needed for the victory. The current variant is Medieval2.
    2 KB (231 words) - 23:27, 6 January 2008
  • variant webpage: [http://www.angelfire.com/mo2/GreatLakes/index.html http://www.ang === Variant Rules: ===
    1 KB (239 words) - 19:32, 13 August 2020
  • Variant by Minister X == Variant Rules: ==
    1 KB (166 words) - 20:07, 26 May 2010
  • ==Frederich Variant==
    765 bytes (114 words) - 23:11, 31 March 2008
  • ...ll/Hasbro's game of Diplomacy by Allan B. Calhamer. It is based on another variant by Michael David Roberts called [[Imperial]]. Both variants are global vers
    452 bytes (63 words) - 11:37, 21 May 2008
  • A variant after [[Deluge]] by Kyalo Brooks === Variant Description: ===
    3 KB (542 words) - 18:38, 7 January 2008
  • ...applies to every Diplomacy game unless stated otherwise in the [[Variants|variant]] being played. Standard Builds refers to the ability to place new units o [[Category:Variant]]
    548 bytes (85 words) - 18:48, 31 March 2008
  • == 1600 Variant == === Variant Description: ===
    2 KB (299 words) - 13:57, 9 February 2008
  • * [[0 to D Variant Names]] * [[E to L Variant Names]]
    1 KB (113 words) - 11:23, 30 June 2010
  • '''Napoleonic Diplomacy''' is a variant created by Nathan Edwards & John Gilbert. In this variant the GM has a major role to play as he can create rebellions and even the em
    787 bytes (129 words) - 07:07, 11 May 2008
  • The Anarchy variant is of uncertain origin. It represents a way to compensate for the geographi This variant uses the standard map and all standard rules except for the initial distrib
    2 KB (331 words) - 20:39, 8 January 2008
  • This page is about the Chaos Variant. Related pages: The chaos variant is played by 34 players, each owning a single supply
    872 bytes (137 words) - 16:05, 7 January 2008
  • Variant Description: 5.As an alternative spin to this variant, the GM may start the first turn at Winter 1900 to allow players to build t
    738 bytes (121 words) - 14:52, 7 January 2008
  • *the Imperial variant (for which this method of builds is named) [[Category:Variant]]
    765 bytes (126 words) - 18:47, 31 March 2008
  • variant designer: CB Droege
    103 bytes (16 words) - 01:15, 8 January 2008
  • *the [[Chaos|Chaos Variant]] (for which the variation is named) [[Category:Variant]]
    805 bytes (129 words) - 21:59, 9 June 2008
  • *the [[Aberration]] variant (for which this method of builds is named) [[Category:Variant]]
    800 bytes (130 words) - 18:46, 31 March 2008
  • Western Europe 1300 Diplomacy Variant ...ills of the “minor” players (Castile, Aragon, Burgundy). As this is a new variant, commentary/feedback would be greatly appreciated in modifying and improvin
    2 KB (314 words) - 20:28, 3 November 2012
  • South American Supremacy Variant Rules, Version 1.0. <br> === Variant Description: ===
    3 KB (466 words) - 15:45, 13 August 2009
  • == Variant Rules: == ''Similar to the [[Deluge Variant]]''
    6 KB (926 words) - 10:32, 6 January 2008
  • == Variant Description: == Nessie is a variant for seven players and standard rules apply except concerning Loch Ness. The
    2 KB (342 words) - 16:21, 7 February 2008
  • [[Category:Variant]] ...es that are not captured before Winter 1899 are *not* home centres in this variant.
    2 KB (315 words) - 10:05, 19 January 2010
  • ==Variant Rules== This variant is still undergoing substantial playtest and development
    2 KB (376 words) - 18:15, 7 January 2008
  • ...Russia is delayed until F01 to allow a Russo-Turkish war to develop. (The variant was discussed by Alan Wells in issue #6 of Dot Happy.)
    242 bytes (46 words) - 12:59, 7 January 2008
  • Western Europe 1300 Diplomacy Variant (with Port rules) ...ills of the “minor” players (Castile, Aragon, Burgundy). As this is a new variant, commentary/feedback would be greatly appreciated in modifying and improvin
    3 KB (472 words) - 16:30, 1 November 2012
  • Variant webpage: [http://diplomiscellany.tripod.com/id18.html http://diplomiscellan Variant Description:
    2 KB (373 words) - 16:23, 7 January 2008
  • [http://diplomiscellany.tripod.com/id4.html Variant webpage] == Variant Rules: ==
    4 KB (678 words) - 23:22, 6 January 2008
  • it is nice to get in a game that is a variant - something slightly For those who like the slower pace we have a Youngstown variant, Hugh
    3 KB (549 words) - 21:54, 7 January 2008
  • 1847 is a 6-player variant without any water spaces or fleets. It plays in
    198 bytes (33 words) - 14:47, 7 January 2008
  • A variant similar to _Standard_6P_ in which Italy is placed in Civil Disorder. The I
    255 bytes (42 words) - 00:30, 6 January 2008
  • Variant created by Jason Koeleywn This is Version 2 of this variant. A number of changes were made after a very successful playtest of Version
    3 KB (576 words) - 11:35, 13 September 2008
  • [http://www.jump.to/SailHo Variant Webpage] === Variant Notes: ===
    5 KB (634 words) - 18:44, 7 January 2008
  • Variant Description: The Ancient World is an eight-player Diplomacy variant based on the empires that dominated the Mediterranean area during ancient h
    2 KB (377 words) - 15:07, 7 January 2008
  • Viking Diplomacy is a variant by Erlend 'Joe' Janbu. == Variant Description ==
    3 KB (506 words) - 01:03, 6 January 2008
  • (1) When Eric Klien posted the rules for this variant on rec.games.pbm he did not include Rules 3 and 5. Hence in games run under (4) The first email game of this variant was run in 1990 by Michael Malhomme but it (game name "Bordel") was not pla
    1 KB (237 words) - 12:51, 9 January 2011
  • Ard Rí means "High King" in Irish, and this variant represents the struggle before apparently being lost to time. The variant was revived and adapted for
    3 KB (453 words) - 10:13, 14 August 2020
  • == Variant Description: ==
    2 KB (386 words) - 14:23, 6 January 2008
  • ...t.Petersburg, Vienna, Rome and Constantinople are worth double (giving the variant it's name X2 or "times two").
    324 bytes (52 words) - 16:19, 8 January 2008
  • Karibik variant created by Andreas Keller and the variant team at DEAC
    1 KB (183 words) - 18:18, 7 January 2008
  • ...omacy have shown it to be more balanced than the perfectly symmetrical Duo variant. Hyperpower is set just two years before the Cuban Missile Crisis, and expl ...R on vDip and other sites. The name was changed because there is already a variant named Cold War in the DipWiki.''
    2 KB (374 words) - 08:26, 8 September 2020
  • == Variant Description: == The Youngstown variant of diplomacy follows the same rules as standard
    6 KB (931 words) - 14:29, 6 January 2008
  • Variant created by Jason Koeleywn == WOT Variant Rules: ==
    3 KB (556 words) - 11:31, 13 September 2008
  • [http://village.fortunecity.com/priscilla/853/pm-afr.htm Variant homepage] === Variant Description: ===
    3 KB (404 words) - 09:34, 7 January 2008
  • [http://village.fortunecity.com/priscilla/853/pm-euro.htm Variant homepage] * Hamburg, Istanbul and Cairo all operate as in the Modern variant.
    1 KB (233 words) - 09:40, 7 January 2008
  • [[Category:Variant]]
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  • This is a simple traditional variant of diplomacy. There are the usual seven
    427 bytes (72 words) - 10:08, 7 January 2008
  • * [[E to L Variant Names]] * [[M to S Variant Names]]
    2 KB (153 words) - 10:52, 27 August 2021
  • In the Great Britain variant each English province is a supply center
    392 bytes (66 words) - 15:10, 7 January 2008
  • === Variant Description === ID (Intimate Diplomacy) is a two-player variant. Each player controls one country (his "Home" country) for the entire game
    4 KB (594 words) - 07:38, 8 January 2008
  • '''GALICIAN GAMBIT, HEAD-ON GALICIAN VARIANT'''
    389 bytes (64 words) - 13:10, 7 January 2008
  • ...place several years later, this 8-player, 53 Supply Center 1939.Blitzkrieg variant takes us to the beginning of the second global conflict. 27 Supply Centers ...tandard rules. In addition to the usual players, Spain is included in this variant; with Turkey and the Balkans playing a more active role. England starts pla
    2 KB (390 words) - 11:02, 20 November 2014
  • ...taly. There are no fleets in this variant, only armies. As this is a new variant, commentary/feedback would be greatly appreciated in modifying and improvin
    3 KB (529 words) - 14:47, 3 November 2012
  • ==Variant Setting== This is the setting at the start of the Empire variant of Diplomacy,
    4 KB (609 words) - 11:16, 14 April 2008
  • Variant Rules: ...anal is used in the same manner as the Volga and Suez canals in the Modern variant.
    2 KB (262 words) - 15:13, 7 January 2008
  • '''Variant Description, as provided in the Info file of [[Realpolitik]]/[[RealWorld]] This is a simple variant starting in the winter of 1913, as the continent
    2 KB (307 words) - 21:04, 22 November 2008
  • In the 1898 variant the game starts in winter of 1898 with each power
    484 bytes (79 words) - 00:42, 12 April 2008
  • [[category:variant]] A Diplomacy variant by Nick Higgins
    5 KB (725 words) - 11:53, 29 June 2010
  • In this variant, the first turn is a build phase where players may choose what units to bui
    628 bytes (101 words) - 17:52, 8 January 2008
  • Ard Rí means "High King" in Irish, and this variant represents the struggle before apparently being lost to time. The variant was revived and adapted for
    2 KB (372 words) - 14:21, 30 August 2021
  • In the Crowded variant the standard map is used with the exception of
    594 bytes (102 words) - 16:30, 7 January 2008
  • Hundred Variant - Conflict in the Year 1425 AD. 2) The standard map is replaced by the "Hundred" variant map.
    3 KB (514 words) - 17:42, 7 January 2008
  • '''Variant Description:''' Double Diplomacy is a variant of standard diplomacy with the standard map. Each of the seven players cont
    4 KB (757 words) - 15:16, 7 January 2008
  • [http://diplomiscellany.tripod.com/id6.html Variant homepage] == Variant Rules: ==
    5 KB (801 words) - 16:21, 7 February 2008
  • === Variant Description: === 6 Iceland is a valid space in this variant and it becomes passable after W 1901. The province of Switzerland becomes p
    6 KB (1,070 words) - 14:58, 26 November 2008
  • ''Stephen Agar: I don't believe that this variant enjoys the popularity that it deserves. Richard Walkerdine came up with the === Variant Rules ===
    5 KB (1,032 words) - 19:07, 8 January 2008
  • *Wales variant *Clyde variant
    5 KB (780 words) - 13:58, 7 January 2008
  • Variant Description: This 9 player variant to diplomacy follows the standard rules with the following exceptions:
    2 KB (375 words) - 00:54, 6 April 2008
  • ...ation is not allowed. This style of play can be used on any map or in any variant. It is generally a much faster-paced game owing to the fact that diplomacy
    906 bytes (151 words) - 17:28, 7 January 2008
  • == Variant Description: == ...riant, though typically played on a Standard map, could be adapted to any variant or board. The variance is in the addition and use of nuclear missiles and
    8 KB (1,405 words) - 00:10, 7 January 2008
  • Duo is a [[Diplomacy]] variant for 2 players. The map is point symmetric, i.e.. it is isomorphic to a poin ...ia) have a west and an east coast similar to Spain/StP/Bul in the standard variant.
    3 KB (439 words) - 23:53, 11 April 2008
  • Sengoku Jidai Variant Rules, Version 6DP <br> === Variant Description: ===
    8 KB (1,303 words) - 10:00, 22 August 2017
  • Variant Overview: 1.Speed Diplomacy is potentially a SYSTEM applicable to any variant idea. Speed Diplomacy variants provide frequent and widespread player inter
    4 KB (503 words) - 21:27, 7 January 2008
  • Canton is a seven-player Diplomacy variant set in Asia at the beginning of the 20th century. The "Great Powers" are B Standard Diplomacy rules apply to the Canton variant.
    3 KB (514 words) - 16:07, 7 July 2010
  • Oceania is a seven player Diplomacy(© Hasbro) variant designed by Frank and gameplay issues as well as steadily motivating me to make this variant
    6 KB (1,047 words) - 08:28, 31 July 2012
  • In a word, this variant was designed to capture the rich tapestry of the Babylon 5 series. Yes I am ...n attempt to capture the spirit of the Babylon 5 universe, I designed this variant to include the myriad of worlds and general place names mentioned in the se
    6 KB (1,053 words) - 22:47, 16 June 2008
  • *[[Atlantic Openings#Burgundy Variant|Burgundy Variant]] The Atlantic Opening variant that brings two units to bear on Belgium. Unless there is a standoff in Bur
    8 KB (1,327 words) - 05:41, 19 December 2010
  • ''Based On Variant "Middle Earth VIII" by Lew Pulsipher''
    1 KB (204 words) - 00:13, 7 January 2008
  • As you may have guessed this is a Star Trek themed Diplomacy Variant. ==Peculiar to this Variant:==
    5 KB (751 words) - 22:43, 6 September 2008
  • Variant Description:
    1 KB (243 words) - 18:19, 7 January 2008
  • === Variant Rules ===
    5 KB (899 words) - 00:10, 9 January 2008
  • Variant Description:
    1 KB (179 words) - 21:38, 7 January 2008
  • This page is about the Aberration Variant. Related pages: Variant Description:
    5 KB (816 words) - 14:54, 7 January 2008
  • This is a variant on [[Payola]] Diplomacy by [[Manus Hand]] and [[John Woolley]].
    1 KB (202 words) - 16:12, 8 January 2008
  • Variant Description:
    1 KB (189 words) - 21:37, 7 January 2008
  • == Variant Description: ==
    5 KB (772 words) - 23:59, 6 January 2008
  • Variant Created by: Benjamin Hester<br> === Variant Description: ===
    12 KB (1,954 words) - 08:15, 14 September 2017
  • The appeal of this variant is the fact that the home centres of the various players are mixed up, whic Variant Rules:
    4 KB (752 words) - 17:26, 7 January 2008
  • ...corp.com Diplomaticcorp] is a Diplomacy community that offers standard and variant Play-By-Email and Live games. Over 100 variants are documented and playable ...-language Diplomacy community. Since 2008 Ludomaniac etablished the german variant bank [http://ludomaniac.de/ludopedia/Hauptseite Ludopedia].
    5 KB (739 words) - 11:03, 8 May 2015
  • This game is played on any Variant map chosen by the GM, most often the Standard Diplomacy map. The winning condition on each variant map is half the SC + 1. in the case of the standard map, it is of course 18
    4 KB (700 words) - 23:14, 11 April 2008
  • ...k variants can be found in the [http://www.diplomaticcorp.com/variants.php Variant Library]
    2 KB (240 words) - 08:58, 26 October 2008
  • The Colonial Diplomacy variant of diplomacy follows the most of the rules commercially published true simple Diplomacy variant.
    6 KB (973 words) - 21:47, 10 May 2008
  • [[Category:Variant]]
    2 KB (261 words) - 19:36, 21 June 2008
  • === Variant Rules===
    6 KB (1,060 words) - 00:42, 9 January 2008
  • ...ou would not have full visibility of your enemies units, you don’t in this variant. ...e adjacent to. Thus ordering a unit to hold is much more valueable in this variant than in the standard game because of how much a holding unit observes in ne
    9 KB (1,644 words) - 21:51, 17 September 2009
  • == Variant Introduction ==
    2 KB (267 words) - 09:16, 12 October 2008
  • == Variant Introduction ==
    2 KB (267 words) - 09:16, 12 October 2008
  • '''SOUTHERN OPENING, WELSH VARIANT'''
    2 KB (257 words) - 14:25, 7 January 2008
  • ...of Kuwait. It uses the usual rules but a new board and is an eight player variant.
    2 KB (356 words) - 15:08, 7 January 2008
  • 2008 took the DCI to the shores of England, in the [[Stonehenge]] Variant for [http://www.diplomaticcorp.com?game_id=dc189 dc189]. A 6-way draw led The 2009 DCI played a single round 11-player [[Crowded]] Variant in [http://www.diplomaticcorp.com?game_id=dc274 dc274]. It was won by Ada
    9 KB (1,557 words) - 15:34, 1 May 2018
  • ...the Chicken is that it gives Italy more flexibility. If Austria goes for a variant of the Hedgehog, then Venice will be protected. If Austria allows A(Rom)-Ve
    2 KB (469 words) - 01:23, 7 January 2008
  • [[Category:Variant]] ...the area, much it offshore (represented by offshore supply centers). This variant is based on the premise that the five Arctic nations may soon be competing
    10 KB (1,661 words) - 20:33, 26 July 2009
  • Chicago Diplomacy is a Diplomacy Variant that is still in the works, so any suggestions emailed to scaponig@yahoo.co
    2 KB (332 words) - 14:40, 16 January 2009
  • ...attempt to combine the games of '[[Diplomacy]]' (specifically the [[1897]] variant) and the popular 'parlour' game: Mafia (http://en.wikipedia.org/wiki/Mafia_ So much for the Diplomacy aspect of the variant.
    7 KB (1,243 words) - 18:47, 4 February 2010
  • This page is about the Imperial Variant. Related pages: == Variant Description: ==
    10 KB (1,818 words) - 13:41, 23 May 2008
  • Variant Created by: Benjamin Hester<br> ====Variant Rules====
    17 KB (2,879 words) - 09:08, 28 March 2014
  • This variant introduces a new map but maintains the standard Diplomacy rules owned by Ha The intention of the variant is for seven closely-matched powers to contest 11 neutral supply centres, v
    6 KB (951 words) - 08:05, 31 August 2008
  • The map was redrawn like this, and a variant created for [[Realpolitik]]: [http://www.diplomaticcorp.com/variants.php Stonehenge IV Realpolitik variant]
    11 KB (1,834 words) - 23:20, 29 October 2008
  • This variant has been extensively developed by Tom Mulledy on the [[http://www.stab-room
    3 KB (458 words) - 22:13, 9 June 2008
  • The basic idea of this variant was to produce a three player version using standard board and most of the
    3 KB (508 words) - 17:46, 9 January 2008
  • .... I am no exception: mine are included elsewhere in this site. The special variant rules mainly relate to the initial set up and how the seven Major and seven ...t about how to sign on for the Judge version, check the listing notes, the variant info file and (if necessary) contact the GM for guidance before submitting
    11 KB (1,912 words) - 09:28, 8 September 2020
  • ...ll/Hasbro's game of Diplomacy by Allan B. Calhamer. It is based on another variant by Michael David Roberts called [[Imperial]]. Both variants are global vers </p><p>This variant begins with an historical setting, but is not designed to recreate historic
    12 KB (1,739 words) - 08:17, 5 May 2011
  • === Variant Rules ===
    10 KB (1,755 words) - 23:52, 8 January 2008
  • ...rting variant for those who want to try a new map… and of course my deluge variant… are you able to operate under diplomacy and run from the rising water (t
    7 KB (1,305 words) - 21:53, 7 January 2008
  • Variant Description: The standard map is replaced by the "Classical" variant map.
    11 KB (1,921 words) - 16:14, 7 January 2008
  • Deutsches Reich 1871 is a six-player Diplomacy variant designed by Ingolf So, have fun with this variant!!! Feedback is very welcome!!!
    5 KB (748 words) - 09:20, 2 October 2021
  • About this variant, The Gamer's Guide to Diplomacy says, "A Vie-Boh is marginal: if Russia is
    4 KB (654 words) - 12:58, 7 January 2008
  • Federation (version4) is a variant designed by Theo Kermanidis This variant was adjusted for Realpolitik by:
    5 KB (775 words) - 13:22, 27 August 2021
  • Variant Description: This variant is set in Renaissance Europe and played on the standard Diplomacy map. The
    7 KB (1,179 words) - 06:41, 23 November 2013
  • Variant Rules:
    3 KB (574 words) - 16:17, 7 January 2008
  • [http://www.di.fc.ul.pt/~jpn/dip/1939 Variant home page] ...ese three features of myself, I decide to give it a try and make a new Dip variant starting on August 1939. Germany is about to strike Poland, and Great Brita
    20 KB (3,491 words) - 20:36, 8 January 2008
  • In this variant, after each movement phase, one province turns into a black hole and disapp
    4 KB (727 words) - 20:48, 8 January 2008
  • Based on the Diplomacy variant copyrighted by Avalon Hill, 1995.
    3 KB (590 words) - 21:05, 29 July 2009
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    15 KB (2,161 words) - 09:49, 30 April 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    15 KB (2,214 words) - 06:03, 4 December 2010
  • [[Category:Variant]] This Diplomacy variant is based on the houses, people, places, and happenings of the series. Each
    14 KB (2,318 words) - 19:14, 25 February 2012
  • This bidding variant reflects my personal enjoyment of and desire for determinism in attempting
    5 KB (971 words) - 09:53, 1 November 2011
  • A variant of this position requires only 3 fleets: In a variant of this position, England can hold 8 centers with 6 units. Here Russia may
    12 KB (2,189 words) - 16:02, 29 March 2008
  • ...variant that removes the luck of the draw from the game. What would such a variant look like? How would it work.
    9 KB (1,537 words) - 21:38, 1 September 2008
  • == Variant Rules And Description: ==
    16 KB (2,724 words) - 12:10, 25 August 2008
  • This 15 player variant uses the standard Diplomacy map with three exceptions: The variant also uses the rules of standard Diplomacy, with the following exceptions.
    10 KB (1,670 words) - 20:03, 8 January 2008
  • There are no two-coasted provinces in this variant. Fleets in Copenhagen, Jutland and Gothenburg all move in the coastal water ...iel Canal until 20th June 1895, so players who really want to play an 1885 variant had better make Kiel into a two-coasted province.
    11 KB (1,905 words) - 18:19, 8 January 2008
  • [[Category:Variant]] ...cally well-suited the Warring States era of 450BC-220BC is for a Diplomacy variant. There were seven major states at the time, who allied with and fought each
    16 KB (2,587 words) - 02:20, 21 January 2017
  • Hugh's Engineered Variant is an Abstract Diplomacy Variant because more player variant, vote off the weakest or most underachieving player.
    17 KB (3,041 words) - 17:02, 7 January 2008
  • ...c Sea. The von Metzke Blitz (a.k.a. the Italian Attack) is recognized as a variant of the Blue Water Opening.
    4 KB (696 words) - 12:57, 7 January 2008
  • The ‘Bourse’ is not really a Diplomacy variant but a separate game to be played alongside a Diplomacy game. The rules are
    6 KB (1,028 words) - 15:24, 11 August 2010
  • [[Category:Variant]] ...cally well-suited the Warring States era of 450BC-220BC is for a Diplomacy variant. There were seven major states at the time, who allied with and fought each
    16 KB (2,677 words) - 11:41, 23 May 2018
  • == Variant Description: == 0. This is a Diplomacy variant based around Tolkien's The Lord of the Rings and all regular Diplomacy rule
    24 KB (4,098 words) - 09:26, 8 January 2008
  • == Variant Rules And Description: ==
    16 KB (2,967 words) - 10:16, 7 January 2008
  • 1926 is a seven-player Diplomacy variant designed by Charles Féaux de la Croix, which set in Europe after the the i 1926's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    11 KB (1,869 words) - 17:51, 29 October 2009
  • ...rules - get those convoy rules straight, as they are the hard part of this variant. (Basically, fleets can only convoy from one adjacent space to another, al
    7 KB (1,272 words) - 00:41, 6 January 2008
  • [[Deluge]] is a popular Diplomacy variant, probably because it is played on the normal Diplomacy board, finishes in A
    7 KB (1,309 words) - 12:57, 6 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    14 KB (2,131 words) - 17:05, 13 April 2010
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    14 KB (2,131 words) - 05:34, 4 December 2010
  • A [[Variants|variant]] of [[Diplomacy]] by [[Eric Pederson]] (version 0.3c) ...ion before finalizing the rules. My hope is that if this becomes a popular variant, we can have a single stable set of rules and map.
    22 KB (3,874 words) - 18:02, 16 April 2008
  • '''A DIPLOMACY VARIANT ...Empire, and other minor states will define the course of the game. The variant adapts rules from Payola, and a distant game of diplomacy called Origins of
    26 KB (4,247 words) - 17:07, 8 April 2013
  • ...arious sources: Diplomatic Pouch ([http://www.diplom.org www.diplom.org]), Variant Bank ([http://www.variantbank.org www.variantbank.org]), and the Realpoliti
    5 KB (824 words) - 14:59, 21 March 2010
  • ...er is one silver piece fewer than the number of supply centers that is the variant's victory criteria, and subsequent centers then follow the same "one silver
    18 KB (3,100 words) - 16:12, 8 January 2008
  • [[Category:Variant]]
    5 KB (847 words) - 21:55, 18 June 2010
  • Avalon Hill's latest commercial variant on Diplomacy - the other one was Machiavelli - looks a lot more promising t
    6 KB (1,114 words) - 00:00, 7 January 2008
  • 1936(v1.1) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,217 words) - 10:41, 28 May 2010
  • 1936(v1.1) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,217 words) - 22:19, 7 April 2010
  • 1936(v1.3) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,224 words) - 06:54, 3 June 2010
  • Heptarchy is a Diplomacy map variant, with all rules the same in Standard Diplomacy. The game starts in Spring 6 ...hich is to move the period of setting to a more modern time, as the Modern Variant has done very successfully. The other is to localise the map somewhat, whic
    15 KB (2,806 words) - 08:49, 28 August 2020
  • 1936(v1.5) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,226 words) - 02:31, 20 September 2010
  • 1936(v1.5) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    13 KB (2,232 words) - 02:46, 26 November 2010
  • 1936(v1.7) is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,245 words) - 14:05, 7 December 2014
  • Variant Rules:
    7 KB (1,113 words) - 14:57, 7 January 2008
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,228 words) - 11:15, 12 June 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,277 words) - 06:47, 5 September 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    14 KB (2,341 words) - 16:29, 18 September 2015
  • ...for The Haven can be found in the [http://www.diplomaticcorp.com/variants Variant Library]. ...game. Recently inspired by playing in Stefan Krekeler's [[World_War_IV]] variant, I wanted to extend my mapmaking to a larger scenario - while addressing so
    24 KB (4,156 words) - 08:05, 22 July 2014
  • Royale is a variant of [[Diplomacy]]. The general mechanics of Diplomacy are largely unchanged,
    6 KB (933 words) - 15:46, 31 July 2009
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    15 KB (2,393 words) - 02:22, 16 March 2015
  • ...otiation followed by the incorporation of contract law - as some erstwhile variant: inventors have discovered.
    7 KB (1,188 words) - 12:18, 6 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,880 words) - 10:25, 23 January 2015
  • Variant Description: ...the year increases by one. This is just like the standard game except the variant’s first year is 01 AD instead of 1901 AD.
    9 KB (1,650 words) - 15:04, 7 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,891 words) - 17:19, 26 December 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,873 words) - 08:04, 26 October 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,923 words) - 06:07, 11 February 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,978 words) - 17:03, 12 March 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    27 KB (3,968 words) - 14:43, 14 October 2014
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,029 words) - 06:01, 16 March 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,034 words) - 14:07, 4 June 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,053 words) - 15:37, 17 April 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    28 KB (4,094 words) - 12:52, 5 September 2015
  • A Diplomacy variant by Jeff S. Kase and B. M. Powell Questions or comments on this variant should be sent to jeffreykase@yahoo.com and VonPowell@aol.com.
    31 KB (5,173 words) - 04:06, 7 February 2015
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    30 KB (4,322 words) - 07:03, 20 October 2015
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    18 KB (2,870 words) - 16:50, 4 January 2016
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    19 KB (3,042 words) - 08:58, 17 January 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,744 words) - 15:26, 28 February 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,689 words) - 16:58, 15 September 2016
  • '''1.2 EXTENT OF THE VARIANT'''
    12 KB (2,110 words) - 16:34, 7 January 2008
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    32 KB (4,705 words) - 13:58, 18 September 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    33 KB (4,746 words) - 12:26, 27 September 2016
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    20 KB (3,126 words) - 19:55, 29 March 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    33 KB (4,812 words) - 17:08, 17 October 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    33 KB (4,836 words) - 04:45, 27 October 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    33 KB (4,846 words) - 15:43, 8 November 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    34 KB (4,860 words) - 11:06, 4 May 2017
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    33 KB (4,788 words) - 14:30, 11 June 2016
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    34 KB (4,906 words) - 15:56, 2 June 2017
  • [[Category:Variant]] 1648 is a nine-player Diplomacy variant set in Europe following the Peace of Westphalia, the first adjucated season
    34 KB (4,926 words) - 11:50, 5 June 2017
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    20 KB (3,213 words) - 16:43, 17 October 2016
  • 1936 is a seven-player Diplomacy variant set in the mid-thirties – at a time when the precarious order established 1936's rules are based upon those of Ambition & Empire, a variant designed by Jeff Kase and Baron Powell. As its most striking departure from
    21 KB (3,248 words) - 04:55, 23 January 2018
  • Locarno is a seven-player Diplomacy variant designed by Charles Féaux de la Croix, which set in Europe after the the i
    10 KB (1,741 words) - 13:47, 26 June 2009
  • A DIPLOMACY VARIANT Europe 1619 is a Diplomacy variant that adopts the mechanics from Jim Dunnigan’s and Thomas N. Shaw’s dipl
    33 KB (5,465 words) - 17:46, 10 February 2019
  • ...Emergency Measures Rule (hereafter simply REM) was a late addition to the variant rules that was inserted to enhance play balance when repeated game play sho
    12 KB (2,105 words) - 14:50, 7 January 2008